In December ‘16 we were very proud to have brought the first next generation game into the UK, a game called Bamboozled in Cardiff, but many of you (even experienced escape room enthusiasts) might be wondering what a next generation game is. To answer that it’s best to start from the beginning and explain how escape rooms and City Mazes have evolved from first generation games to the cutting edge.
First Generation rooms are where it all started and they rely heavily on padlocks, combination locks and the act of finding items hidden in a room and then using these items to solve a puzzle or get a code/key to unlock something manually. These rooms are often a good way to start your escape room career as many of the core mechanics of escape rooms are based on these ideas even if they have gotten more advanced.
At a Second Generation level escape rooms begin to have themes and themed puzzles as well as the introduction to puzzles that rely on technology such as UV lights and simple electronic puzzles. Some of our most popular games (like The Hostage Hostel in Bristol) are second generation games which combine the intrigue of classic escape room puzzles and padlocks but with the addition of more complex and exiting tech based puzzles.
At Third Generation we begin to get into the exciting world of “smart” escape rooms. These rooms are where we start to see padlocks replaced by keypads and codes replaced by switches and other engaging puzzles that lead a player through the game relying less on codes and more on a linear structure where the game leads players to the next puzzle through tech based equipment. Examples of games like this would be Operation Spaced X in Oxford where players start in completely blank white room, no padlocks no puzzles are visible and players must not only work out the puzzles but how to find them!
Next Generation Games! These rooms are entirely tech based but also have a distinct advantage over third generation in that they are where escape rooms become computerised! This means that anything that you do in the room could affect an item, set off a sound or visual clue or open a lock somewhere else in the room! These actions can be a simple as touching an item or for example, in our New wizard themed game Professor’s Predicament, casting a spell on various items can lead players to many different results…as if by magic! These games allow the greatest level of immersion and excitement as players are not only trying to escape a room but they are involved in the story of the room and affect it by their actions.
And finally, last but not least! 5th Generation escape rooms! These rooms feature tech but also augmented and/or virtual reality! We launched our 5th Generation room in our London Branch in September & are launching our brand new 5th generation escape room in Bristol really soon …
Obviously, this is a very exciting time to be an escape room enthusiast and I hope you’ll stick around to see what else City Mazes has in store!
SALES OPENING HOURS:
Monday – Friday: 9:00 a.m – 8:00 p.m
Saturday: 9:00 am – 2.00 pm